We NEED to Talk about the WORST Designed Move in Street Fighter 6

@sleepypipo 46,963 views

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This character is a walking guessing machine Capcom made the mistake of buffing Alex and spawned the dumbest low win by accident character and its all thanks to prowler the interactions it forces you to guess weighs the match in his favor SUPPORT THE HOMIE Twitch: https://www.twitch.tv/sleepypip0 Twitter: https://twitter.com/SleepyPip0 Join the Discord: https://discord.gg/kF9qZPaHVc Edited by: https://twitter.com/sakiithecreator #StreetFighter6 #SF6 #SF6Season4 #SF6Patch #StreetFighter6Update #thirdstrike #cousin #YasmineSF6 #SF6BalancePatch #CapcomFighters #Capcom #SF6Meta #StreetFighterPatch #RyuSF6 #fgccontent #Elena #KenSF6 #MaiSF6 #LukeSF6 #AkumaSF6 #EdSF6 #ElenaSF6 #CharacterBalance #GameplayChanges #FightingGamePatch #NewTechSF6 #FGC #FightingGames #FGCTwitter #FGCContent #FGCYoutube #Evo2025 #akuma #Alex #CompetitiveGaming #TournamentReady #FGCAnalysis #FrameData #sagat #BlankaSF6 #Cviper #CrimsonViper #Ingrid #Year4 #worldtour #tifa #finalfantasy #Yasmine #Throwloop #rrr #bollywood #arjun

Transcript

Auto-generated by YouTube, so it can get words wrong.

0:00 Let's go gambling. Want to know how to deal with the stance move known as prowler? Now listen, all you have to do is bet on black. Hell yeah, let's gamble all at the casino. You hate it. I love this stance. Brings me nothing but joy, but have my opponent guess for their life. I don't know what the [ __ ] this guy does. [laughter] I have a vision. And because Capcom loves Alex so much, I can see it happen. Alex transforming into the king of

0:30 Street Fighter where no matter what, no one wants to fight Alex and they don't want him to be good. Let me be upfront with y'all. There is no clear-cut answer to this casino. Cuz if I worded it any other way, y'all would be calling me a down player. No matter what, it's still a guess. But at least let me show you how to count your card. The main offenders of Prowler are Stomp, Lariat, and DDT. The other options are equally good, but they only help vehicle the

1:02 main labbotomizer. And it keeps [music] getting worse with the buffs to the tools outside of Prowler, such as sweep on hit lets you cancel the Prowler. And the changes to jump medium punch being able to cancel jump medium punch into dive now slamming you into the ground sets up for another situation which you can also set up a Prowler scenario. After the release of Alex, Capcom saw people say Alex wasn't that strong or wasn't high in many tier lists and had the bright idea. What if we do Prowler but more? Every character has their

1:35 nuance, [music] but through and through you can see the intended game plan that Capcom has designed for a character. Jaime needs drinks to be stronger, so the play style will heavily be implied that a lot of your decisions will be surrounded around getting drinks. Banan, get more throws, get more medals. With Alex, Capcom wants you to be on Prowler all the time. You get a knockdown, Prowler. You tech a throw, Prowler. You get hit, Prowler. Your girl left Prowler. Rent his dude, Prowler. [music]

2:05 You're broke, Prowler. Prowler became the air that Alex players breathed, putting your opponent in looping offense, making them guess every interaction. Alex isn't even a grappler for that's just a tool to force you to play his stupid game. People have gone as far as call Alex the elferte of Street Fighter 6. This is how the most common situation is broken down when you get a medium punch heavy punch target combo and get knocked down. Now Alex is in Prowler and the casino machines start

2:36 getting louder or Alex could meaty, throw, evade, or all of the above. and the situation only gets worse. He has several other ways to get this situation up with varying setups and timing. Side note, there is nuance to the counterplay. Some characters have better ways with dealing with the nonsense. So, laugh. Damn. Relax. You're acting as if I told you to get a job. I know y'all hate that word, but if you really hate this cousin

3:08 lover, better shut down every single option. Some DPS can catch Alex, some supras can catch Alex, and some characters have air throws to stop his air off. But just know it's all a guess. For example, you can perfect parry stomp. It is best to represent it, but don't hold on to it as a lifeline. There are ways you can bait it. In the same vein that jump back works, or airto-air works quite nice, but it's not enough damage to deter an Alex player. They got

3:40 lug nuts for brains. Unless you play bison and actually put some damage on him, he's not going to stop. Then there's Larry. Oo, Larry. Charge Larry to be specific because with the new changes it received to the armor now that it hits more consistently has become a nightmare for a lot of people. You can raw DI eye it, but like most cases when someone says just DI it, bro, there's a niche window you have to hit.

4:12 That's why I say jab di hits more consistently or any cancelable button into DI works or practice perfect parrying full charge lar. But like most things, they are not black and white. Have charge lariat will smoke you and frame trap your button. So practice those timings. It gets more silly knowing that Alex can play this way and win by accident because a lot of these options have near no recovery. The main

4:43 thing about Prowler is that and what makes it hell to deal with is once he gets started, he won't stop. It reaches a point where for a lot of Alex players, that's all they will do. Walk back, start the game off, prowler. I get it. I know you feel safe social distancing against Alex, but unless you're JP or Dawson, giving him that much space will either corner you or let Alex get Prowler for no risk at all. You ask

5:13 yourself, but his approach isn't the best. He can't block. Pre- patch, I would agree. Prowler's main weakness was fireballs, as his only options were either jumping or stomping. Elbow couldn't do much for you. And once you're in Prowler, you can't block. But the madman at Capcom did it. DDT. Now that it goes through projectiles and projectile characters have to think twice, basically giving Alex the green light to ape out and do what they want. That whole weakness about Alex running

5:45 away from projectiles or having a tough time with projectiles isn't fully gone, but now it is another chip that he could bet his life on to basically scam his way to a win. How do you feel about Alex changes? How do you feel about fighting him? Should they nerf him? Do you blacklist every Alex you run into in ranked? Let me know. Be sure to drop a comment, subscribe, y'all. Be sure to stay rested. See y'all next time.

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